

This was a game that allowed you to beat each level in seconds, or take your time and mine them for every last drop of goodness. This was the game that crammed each of its eight worlds with a treasure trove of secrets, ranging from simple hidden blocks that give you a few more coins to sneaky shortcuts that enable shrewd players to speed through the game like excitable ninnies. This was the game that allowed Mario to fly, to shoot fireballs, to truly evolve into the gaming legend we know today. In an era where platform games were still usually little more than right-to-left obstacle courses punctuated by boss battles, this was the game that introduced the overworld map screen, allowing you to choose which levels to play, or replay. Taken in the context of when it was released, it's an absolute marvel. Its appeal is immediate, it offers a surprising amount of variety within the confines of its platform gameplay, and the sense of discovery and challenge is pitched at your pleasure sweet spots with astonishing precision. You only need to play it for a few minutes to realise that Super Mario Bros. In Real Money: GBP 3.50 / EUR 5 (approx).You know why? Because Super Mario Bros 3 is ace and any excuse to play it some more is OK by me. A warm, comforting tide of joy that washed all over me like a soapy glove.

Either way, my head is a-jammed a-full of all things a-Mario so you can imagine my joy when the shining jewel in this week's VC update was.a Mario game.Īnd I'm not being sarcastic. I've just spent the past few days writing up this mammoth Mario retrospective, which you may have already seen.
